Indie TTRPG of the Week

Cantrip

Cantrip

Ok so what if, We take all of Dream Askew's wonderful gameplay and writing, and make it about a witch in the alps looking for her cat?

Genre: Academia, Witch Fantasy, Cozy game

Touchstones: Little Witch Academia, Persona, Owl House, Witch Hat Atelier

What is this game?: Cantrip is a game about being young witches in a magic school

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How's the gameplay?: Cantrip runs on the Belonging Outside Belonging system, meaning characters are rewarded for using Weak moves (Moves that actively complicate plots) and can use rewards from weak moves on Strong moves (moves that help move the plot forward), The current month of the year also gives players Weak and Strong moves to use. Character playbooks determine their Skills, Pets, Friendships, looks, and general vibes, as an example the Hedge is a mycologist who has spooky themed pets, implements, and skills. The game is very simple and easy to pick up and play, and may appeal to younger players due to its simplicity, most importantly: the game does not require a GM! which is always a plus

What's the setting (If any) like?: Cantrip is set within a magical witchy school, full of magic and mystique, you define the school's specifics though!

What's the tone?: Cantrip is laid back and chill, some might even say Cozy! Its not something to be rushed through, enjoy the sights!

Session length: 2-3 hours, not a long game!

Number of Players: 3-4

Malleability: Witchy School is a fairly generic concept, you can have fun with it!

Resources: None, sadly

Cantrip is a cute game, its chill and laid back nature is sure to make you love it