Indie TTRPG of the Week

Planedawn Orphans, Interdimensional Question for a New World

Planedawn Orphans

It is such the nature of humanity that we every so often reinvent Homestuck

Genre: Found Family, Vaguely fantasy?, multiverse game (Kinda)

Touchstones: Planescape (they don't mention it but I imagine Torment's party specifically was probably a big inspiration), Dark Heart of the Dreamer

What is this game?: Game's a generous term, Planedawn Orphans is a system-agnostic campaign kit meant to introduce a general story loop to any system

How's the gameplay?: Planedawn Orphans has the gameplay of any system you'd like!.. ok that's not EXACTLY it, but planedawn orphans has only small amounts of gameplay on its own, instead what it adds is a storyline to any system, somewhat similar to a module, but entirely system agnostic, and left open ended for modification, we'll get into what exactly the plotline is in the next session, but for now just know that most of Planedawn's gameplay is entirely focused on players taking actions to add drama into instanced levels, as the game focuses on the players hopping between different themed planes

What's the setting (If any) like?: This is where the going gets interesting, the players are all Orphans, people from different planes of reality who, for one reason or another, were abandoned by their own world, and left to wander in the big city between worlds, they have recently met an incredibly powerful patron who promises to create a new world, one where they can live peacefully without prejudices of their previous world. Planedawn Orphans' primary setting are the different universes the players will have to explore to gather the parts for their new world, maybe they need to get a bag of wind so that their universe has oxygen, or the blood of a dead god to create life, that sort of thing! there's 13 aspects by default, meaning that a game will usually by default have 13 "chapters" as the players explore different universes, the game's episodic nature also lends itself to round-robin style play, with one player taking over the role of GM in a rotating format every realm.

What's the tone?: Planedawn Orphans treats on themes of found family, hope in a desolate place, and friendship between unlikely people.

Session length: Uh, depends on what you're running it on ig?

Number of Players: 3-5, round robin parties can likely support more players

Malleability: Infinite, I guess, since its not really a game

Resources: You don't really NEED resources for this but the game features some trackers to keep track of clocks and collected artifacts

Ok so this isn't REALLY a game, this is a campaign resource for running a specific type of campaign, it as such shouldn't really Be here, but Planedawn is also one of my favorite... ttrpg things of all time, and I think more people need to be aware of it! it's a really really fun time if you can find a good game to run it in, I recommend Lancer! there's 13 artifacts, which maps exactly into a 0-12 lancer campaign